When we think of what we associate with children, we think games, playing, nursery rhymes and fairy tales. All on first appearances come across as innocent and fun, however many games, nursery rhymes and fairy tales have very sinister hidden meanings or origins. This fact sits well with the sudden change in atmosphere that I wish to create in my performance.
I have been trying to think of how I can create a playful environment for the audience and have come up with the idea that the interactive element of my performance could be a series of games that the audience will play. I have thought of games that will specifically make the audience feel vulnerable and that will require them to put a certain level of trust in but that also have fairly sinister undertones. Examples of these games are …
Kiss Chase
Blind Man’s Bluff
Hide and Seek
Wink Murder